> For the complete documentation index, see [llms.txt](https://gnstudio.gitbook.io/doc/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://gnstudio.gitbook.io/doc/sandy-shore/yucca-motel.md).

# Yucca Motel

Experience the authentic charm of Sandy Shores at the Yucca Motel on Joshua Road. A fully renovated motel offering customizable rooms to suit your server's needs.

***

## How to install the asset?

{% stepper %}
{% step %}
**Search and download the asset on** [**Portal**](https://portal.cfx.re/assets/granted-assets)**.**

**Download dependencies on Portal:**

* [cfx\_gn\_collection](https://portal.cfx.re/assets/granted-assets?page=1\&sort=asset.updated_at\&direction=asc\&search=G%26N%27s+%5BBase%5D+-+Collection+%26+Data)
* [cfx\_gn\_mh\_room\_dlc](https://portal.cfx.re/assets/granted-assets?page=1\&sort=asset.updated_at\&direction=asc\&search=G%26N%27s+-+%5BDLC%5D+Motel%26Hotel+Room)
* [cfx\_gn\_jr\_yucca\_motel & cfx\_gn\_jr\_yucca\_motel\_entityset](https://portal.cfx.re/assets/granted-assets?page=1\&sort=asset.updated_at\&direction=asc\&search=G%26N%27s+-+Yucca+Motel+-+Joshua+Road)

**Download extra dependencies on Portal**\ <sup><sub>(only for<sub></sup> [<sup><sub>Silver/Gold subscribers<sub></sup>](https://gn.studio/subscription) <sup><sub>and Standalone buyers)<sub></sup>

* [cfx\_gn\_doorstuning](https://portal.cfx.re/assets/created-assets?page=1\&sort=asset.id\&direction=desc\&search=G%26N%27s+%5BBase%5D+-+Extra+content)
* [cfx\_gn\_audio](https://portal.cfx.re/assets/created-assets?page=1\&sort=asset.id\&direction=desc\&search=G%26N%27s+%5BBase%5D+-+Extra+content)
  {% endstep %}

{% step %}
**Ensure dependencies**

```lua
ensure cfx_gn_collection
ensure cfx_gn_mh_room_dlc
ensure cfx_gn_jr_yucca_motel
ensure cfx_gn_jr_yucca_motel_entityset
```

{% hint style="info" %}
You can also start everything inside one folder \[GNstudio].\
`ensure [GNstudio]`
{% endhint %}
{% endstep %}

{% step %}
**Enjoy!**
{% endstep %}
{% endstepper %}

***

## **Characteristics**

* Customizable interior via entityset (empty or furnished rooms)

|                         Rooms with furniture                        |                       Rooms without furniture                       |
| :-----------------------------------------------------------------: | :-----------------------------------------------------------------: |
| <img src="/files/KjYSEzq8W4ICZ3G7zAN9" alt="" data-size="original"> | <img src="/files/2lf1eA2deEWFfvRcGDsv" alt="" data-size="original"> |

## **Entityset**

{% hint style="info" %}
**cfx\_gn\_jr\_yucca\_motel\_entityset** is the provided script to load or unload room furniture.\
Simply change the **true/false** values in **cfx\_gn\_jr\_yucca\_motel\_entityset.lua**.\
It is **necessary** for proper loading of your chosen version.\
You can remove it if you create your own script.
{% endhint %}

### Room Configuration

The Yucca Motel features **27 rooms** total across **2 floors** with **2 different room types** (left-side and right-side configurations).

#### **Ground Floor Rooms** (13 rooms)

| Room Number | Room Type                 | Coordinates              |
| ----------- | ------------------------- | ------------------------ |
| Room 02     | int\_gn\_motel\_room\_01l | `367.47, 3408.84, 37.06` |
| Room 03     | int\_gn\_motel\_room\_01r | `362.72, 3406.20, 37.06` |
| Room 04     | int\_gn\_motel\_room\_01l | `357.98, 3403.56, 37.06` |
| Room 05     | int\_gn\_motel\_room\_01r | `353.23, 3400.91, 37.06` |
| Room 06     | int\_gn\_motel\_room\_01l | `348.49, 3398.27, 37.06` |
| Room 07     | int\_gn\_motel\_room\_01r | `343.74, 3395.63, 37.06` |
| Room 08     | int\_gn\_motel\_room\_01l | `339.00, 3392.98, 37.06` |
| Room 09     | int\_gn\_motel\_room\_01r | `334.25, 3390.34, 37.06` |
| Room 10     | int\_gn\_motel\_room\_01l | `329.51, 3387.70, 37.06` |
| Room 11     | int\_gn\_motel\_room\_01r | `320.56, 3389.72, 37.06` |
| Room 12     | int\_gn\_motel\_room\_01l | `318.14, 3394.07, 37.06` |
| Room 13     | int\_gn\_motel\_room\_01r | `315.49, 3398.81, 37.06` |
| Room 14     | int\_gn\_motel\_room\_01l | `313.10, 3403.12, 37.06` |

#### **Upper Floor Rooms** (14 rooms)

| Room Number | Room Type                 | Coordinates              |
| ----------- | ------------------------- | ------------------------ |
| Room 15     | int\_gn\_motel\_room\_01r | `369.34, 3419.75, 40.73` |
| Room 16     | int\_gn\_motel\_room\_01l | `367.47, 3408.84, 40.73` |
| Room 17     | int\_gn\_motel\_room\_01r | `362.72, 3406.20, 40.73` |
| Room 18     | int\_gn\_motel\_room\_01l | `357.98, 3403.56, 40.73` |
| Room 19     | int\_gn\_motel\_room\_01r | `353.23, 3400.91, 40.73` |
| Room 20     | int\_gn\_motel\_room\_01l | `348.49, 3398.27, 40.73` |
| Room 21     | int\_gn\_motel\_room\_01r | `343.74, 3395.63, 40.73` |
| Room 22     | int\_gn\_motel\_room\_01l | `339.00, 3392.98, 40.73` |
| Room 23     | int\_gn\_motel\_room\_01r | `334.25, 3390.34, 40.73` |
| Room 24     | int\_gn\_motel\_room\_01l | `329.51, 3387.70, 40.73` |
| Room 25     | int\_gn\_motel\_room\_01r | `320.56, 3389.72, 40.73` |
| Room 26     | int\_gn\_motel\_room\_01l | `318.14, 3394.07, 40.73` |
| Room 27     | int\_gn\_motel\_room\_01r | `315.49, 3398.81, 40.73` |
| Room 28     | int\_gn\_motel\_room\_01l | `313.10, 3403.12, 40.73` |

#### **Entityset Configuration**

| Entityset                 | Description                              |
| ------------------------- | ---------------------------------------- |
| entityset\_mtl\_room\_01l | Left-side room finish (default enabled)  |
| entityset\_mtl\_room\_01r | Right-side room finish (default enabled) |

***

## Interactive props

{% tabs %}
{% tab title="prop\_gn\_mtl\_tv" %}

<figure><img src="/files/sKEzb2KIF5eeq3XskVAh" alt="" width="350"><figcaption><p>Dynamic props to easily interact with all cabinets.</p></figcaption></figure>
{% endtab %}

{% tab title="prop\_gn\_mtl\_door\_02l" %}

<figure><img src="/files/L8I5ukV7eJ4DIxHtWzNd" alt="" width="350"><figcaption></figcaption></figure>
{% endtab %}

{% tab title="prop\_gn\_mtl\_door\_02r" %}

<figure><img src="/files/GTVbjyyFBA1Fv6ZIDdRD" alt="" width="350"><figcaption></figcaption></figure>
{% endtab %}
{% endtabs %}

{% tabs %}
{% tab title="prop\_gn\_mtl\_tv" %}

<figure><img src="/files/QXDHnrmRHyTrj4VRr42l" alt="" width="350"><figcaption><p>Script RT Texture = <code>script_rt_tvscreen</code></p></figcaption></figure>
{% endtab %}

{% tab title="gn\_shower\_03" %}

<figure><img src="/files/JNzVQvSnNr6qn9dTrDIO" alt="" width="350"><figcaption></figcaption></figure>
{% endtab %}

{% tab title="prop\_toilet\_01" %}

<figure><img src="/files/L3ESL14F423w6eqfdnx8" alt="" width="350"><figcaption></figcaption></figure>
{% endtab %}

{% tab title="prop\_gn\_mtl\_bed" %}

<figure><img src="/files/77To2aYjWLh6bGLByIvk" alt="" width="350"><figcaption></figcaption></figure>
{% endtab %}
{% endtabs %}

***

#### F.A.Q

* **Can the textures be modified?**\
  You can modify the textures within the .ytd files located in the resource `cfx_gn_jr_yucca_motel` & `cfx_gn_mh_room_dlc`
* **Where is the interior located so I can teleport there?**\
  `345.095, 3417.833, 36.419`

***

<table data-card-size="large" data-view="cards"><thead><tr><th></th><th data-hidden data-card-cover data-type="files"></th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td>Visit and discover our assets.</td><td><a href="/files/OeBUn7p2JYHq4UlQnPaq">/files/OeBUn7p2JYHq4UlQnPaq</a></td><td><a href="https://cfx.re/join/lpa6k4">https://cfx.re/join/lpa6k4</a></td></tr><tr><td>Extra help? Join our Discord.</td><td><a href="/files/km9lPckmuRXtZ9tFnaga">/files/km9lPckmuRXtZ9tFnaga</a></td><td><a href="https://discord.gg/gnstudio">https://discord.gg/gnstudio</a></td></tr></tbody></table>

<figure><img src="/files/n0nxZ9SCbp4U6aYPxIfw" alt=""><figcaption><p><a href="https://gn.studio/subscription"><em><mark style="color:blue;"><strong>Please note you can get this MLO with the Subscription Package.</strong></mark></em></a></p></figcaption></figure>
