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Motel Rooms Collection

cfx_gn_mh_room_dlc

A collection of hotel and motel rooms designed for instance-based use (via teleportation). This is a growing collection that will expand as new interiors are created.

This dependency is also used in other projects such as:


How to install the asset?

1

Search and download the asset on Portalarrow-up-right.

2

Ensure dependencies

ensure cfx_gn_collection
ensure cfx_gn_mh_room_dlc
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You can also start everything inside one folder [GNstudio]. ensure [GNstudio]

Download dependencies on Portal :

Download extra dependencies on Portal (only for Silver/Gold subscribersarrow-up-right and Standalone buyers)

3

Enjoy!


Currently Available Interiors:

Motel room 01

Rooms with furniture
Rooms without furniture

Entityset

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cfx_gn_mh_instance_room_entityset is the provided script to load or unload room furniture. Simply change the true/false values in mh_room_main.lua. It is necessary for proper loading of your chosen version. You can remove it if you create your own script.

Entityset with furniture
MLO Room Type
Coordinates

entityset_mtl_room_01l

int_gn_motel_room_01l

-1179.14221, 1117.6582, 0.626481533

entityset_mtl_room_01r

int_gn_motel_room_01r

-1170.29736, 1117.6582, 0.626481533


Interactive props

Dynamic props to easily interact with all cabinets.
Script RT Texture = script_rt_tvscreen

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